Fable 2 is the sequel to 2004?s ground-breaking role-playing adventure game for the Xbox. A new feature is dynamic levels. A good example is the change of regions, for example Brightwood. Over the course of the game, this region will change, and those changes will depend on how you play Fable 2. A camp could turn into a village in a decade, and in another ten years time there will be a town in there. Or, if you destroy the camp, nature will take over that area.

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